


Tomb Raider: Underworld vs Tomb Raider V: Chronicles (2000)

Higher community rating
Tomb Raider: Underworld
+9
rating points
More player ratings
Tomb Raider: Underworld
258 ratings

Similarity Breakdown
Same
Game Modes
Same
Perspective
Similar
Genres
Same
Themes
Different
Features
Shared
Game Modes
Perspective
Genres
Themes
Features
Key Differences
Genres
Tomb Raider: Underworld
Tomb Raider V: Chronicles (2000)
-Features
Tomb Raider: Underworld
Tomb Raider V: Chronicles (2000)
Side-by-Side Comparison
| Feature | Tomb Raider: Underworld | Tomb Raider V: Chronicles (2000) |
|---|---|---|
| Release Date | Nov 18, 2008 | Nov 17, 2000 |
| Rating | 73/100 (258 ratings) | 64/100 (105 ratings) |
| Genres | AdventurePlatformShooter | AdventureShooter |
| Themes | Action | Action |
| Features | real-time combatatlantisthailandarcheologybehind the waterfalloutside of the mapsea monstertomb raidingunskippable tutorialacrobaticsauto-aimbritish accentflashbackgames with goldgog preservation program | real-time combatarcheologyartifactsquickloadingquicksavingtank controlsauto-aimbritish accentcontroversycyborgitem combinationmascotparticle systemsharksubmarine |
| Game Modes | Single player | Single player |
| Player Perspective | Third person | Third person |
| Platforms | Mac, OnLive Game System, PC (Microsoft Windows), PlayStation 3, Web browser, Xbox 360 | Dreamcast, Mac, PC (Microsoft Windows), PlayStation, PlayStation 3, PlayStation Portable, PlayStation Vita |
Comparison Summary
Tomb Raider: Underworld and Tomb Raider V: Chronicles (2000) have a 9/10 match score. Both games overlap around Single player, Third person, Adventure, Shooter, Action, real-time combat.
Tomb Raider: Underworld stands out for Platform, atlantis, thailand, behind the waterfall, while Tomb Raider V: Chronicles (2000) stands out for artifacts, quickloading, quicksaving.
Tomb Raider: Underworld has the higher community rating in the current dataset. Players who enjoy Single player, Third person, Adventure are the most likely to find value in both.
