


Tomb Raider I (1996) vs Tomb Raider III (1998)

Higher community rating
Tomb Raider I (1996)
+6
rating points
More player ratings
Tomb Raider I (1996)
472 ratings

Similarity Breakdown
Same
Game Modes
Same
Perspective
Similar
Genres
Similar
Themes
Different
Features
Shared
Game Modes
Perspective
Genres
Themes
Features
Key Differences
Genres
Tomb Raider I (1996)
Tomb Raider III (1998)
-Themes
Tomb Raider I (1996)
Tomb Raider III (1998)
-Features
Tomb Raider I (1996)
Tomb Raider III (1998)
Side-by-Side Comparison
| Feature | Tomb Raider I (1996) | Tomb Raider III (1998) |
|---|---|---|
| Release Date | Oct 24, 1996 | Nov 20, 1998 |
| Rating | 83/100 (472 ratings) | 77/100 (185 ratings) |
| Genres | AdventurePlatformPuzzleShooter | AdventurePuzzleShooter |
| Themes | ActionSandboxSurvival | Action |
| Features | detective modeenvironmental puzzlesjumping puzzlereal-time combatstealth killbalance platformsadapted to - moviearcheologyartifactsaudio logsbehind the waterfallboarburningcentaurscharacter models based on actual people | block puzzlejumping puzzlearcheologyarrival by crash landingbatbehind the waterfallcompact discinfinite spawnmine cart sequenceon-site procurementsecret areas within secret areassequence breakingsneaking missiontank controlstyrannosaurus rex |
| Game Modes | Single player | Single player |
| Player Perspective | Third person | Third person |
| Platforms | DOS, Nintendo 64, PC (Microsoft Windows), PlayStation, PlayStation 3, PlayStation Portable, Sega Saturn | Mac, PC (Microsoft Windows), PlayStation, PlayStation 3, PlayStation Portable |
Comparison Summary
Tomb Raider I (1996) and Tomb Raider III (1998) have a 7/10 match score. Both games overlap around Single player, Third person, Adventure, Puzzle, Shooter, Action.
Tomb Raider I (1996) stands out for Platform, Sandbox, Survival, detective mode, while Tomb Raider III (1998) stands out for block puzzle, arrival by crash landing, bat.
Tomb Raider I (1996) has the higher community rating in the current dataset. Players who enjoy Single player, Third person, Adventure are the most likely to find value in both.
