Remember Me vs Mini Ninjas

7/10Match score

Higher community rating

Mini Ninjas

+6

rating points

More player ratings

Remember Me

281 ratings

Similarity Breakdown

Same

Game Modes

Same

Perspective

Same

Genres

Similar

Themes

Different

Features

Shared

Game Modes

Single player

Perspective

Third person

Genres

AdventurePlatform

Themes

ActionStealth

Features

finishing movequick time eventwilhelm screamsprinting mechanicsbird

Key Differences

Themes

Remember Me

Science fiction

Mini Ninjas

Open world

Features

Remember Me

freeform combathand-to-hand combatauto runnerbartendercounter system

Mini Ninjas

xbox cloud savescamouflagechinese accentgamescom 2009panda

Side-by-Side Comparison

FeatureRemember MeMini Ninjas
Release DateJun 3, 2013Sep 8, 2009
Rating72/100 (281 ratings)78/100 (63 ratings)
Genres
AdventurePlatform
AdventurePlatform
Themes
ActionScience fictionStealth
ActionOpen worldStealth
Features
freeform combathand-to-hand combatauto runnerbartendercounter systemcrowcutscene pausefamous quotesforced slow walkinggamescom 2011hologramno hudsliding down ladderstime rewindtokyo game show 2012
xbox cloud savescamouflagechinese accentgamescom 2009pandapersistent enemypossessionquest trackingauto-aimcontext sensitivefeudal japanfinishing movefireworksfoxinvisibility
Game Modes
Single player
Single player
Player Perspective
Third person
Third person
PlatformsPC (Microsoft Windows), PlayStation 3, Xbox 360Mac, Nintendo DS, PC (Microsoft Windows), PlayStation 3, Wii, Xbox 360

Comparison Summary

Remember Me and Mini Ninjas have a 7/10 match score. Both games overlap around Single player, Third person, Adventure, Platform, Action, Stealth.

Remember Me stands out for Science fiction, freeform combat, hand-to-hand combat, auto runner, while Mini Ninjas stands out for Open world, xbox cloud saves, camouflage, chinese accent.

Mini Ninjas has the higher community rating in the current dataset. Players who enjoy Single player, Third person, Adventure are the most likely to find value in both.

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