


Age of Wonders III vs Age of Wonders

Higher community rating
Age of Wonders
+13
rating points
More player ratings
Age of Wonders III
55 ratings

Quick Take
Shared Taste
Age of Wonders III Stands Out
Higher Rated
Similarity Breakdown
Similar
Game Modes
Similar
Perspective
Similar
Genres
Same
Themes
Similar
Features
Shared
Game Modes
Perspective
Genres
Themes
Features
Key Differences
Game Modes
Age of Wonders III
Age of Wonders
-Perspective
Age of Wonders III
Age of Wonders
-Genres
Age of Wonders III
Age of Wonders
-Features
Age of Wonders III
Age of Wonders
-Side-by-Side Comparison
| Feature | Age of Wonders III | Age of Wonders |
|---|---|---|
| Release Date | Mar 31, 2014 | Nov 11, 1999 |
| Rating | 71/100 (55 ratings) | 84/100 (40 ratings) |
| Genres | Role-playing (RPG)StrategyTacticalTurn-based strategy (TBS) | Role-playing (RPG)StrategyTurn-based strategy (TBS) |
| Themes | 4X (explore, expand, exploit, and exterminate)Fantasy | 4X (explore, expand, exploit, and exterminate)Fantasy |
| Features | micromanagementtactical turn-based combatturn-baseddark elvessimultaneous turnscorpseskill points in gamegrid-based movementleveling upsnowdwarvesgoblinsorcs | micromanagementtactical turn-based combatturn-baseddark elvessimultaneous turnscorpseskill points in gamegrid-based movementleveling upsnow |
| Game Modes | Co-operativeMultiplayerSingle player | MultiplayerSingle player |
| Player Perspective | Bird view / IsometricThird person | Bird view / Isometric |
| Platforms | Linux, Mac, PC (Microsoft Windows) | Linux, PC (Microsoft Windows) |
Comparison Summary
Age of Wonders III and Age of Wonders have a 10/10 match score. Both games overlap around Multiplayer, Single player, Bird view / Isometric, Role-playing (RPG), Strategy, Turn-based strategy (TBS).
Age of Wonders III stands out for Co-operative, Third person, Tactical, dwarves.
Age of Wonders has the higher community rating in the current dataset. Players who enjoy Multiplayer, Single player, Bird view / Isometric are the most likely to find value in both.
